💰 The 10 Best PS2 Games That Never Left Japan | TheGamer

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#2: Hungry Ghosts .


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#2: Hungry Ghosts .


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Seeing as we're nearing the end of the PS2 life cycle, and since my of the best titles you know that have never been released outside of Japan. Hmmm, I guess it isn't so much of an issue since most (good) games get.


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Besides being set in Japan and featuring samurai as opposed to the Chinese setting in Dynasty Warriors, this game's focus on directing your comrades and aiding them in battle influences their performance and outcome of the engagement. Taking them for granted may not immediately cause their defeat but it will lower their abilities. Each mission has a time limit and a monitor of locations throughout the area depicting your position as well as any trapped civilians, other firefighters, and important events.{/INSERTKEYS}{/PARAGRAPH} Vib-Ripple may be the direct sequel of Vib-Ribbon and allow for importing pictures to use as backgrounds , but it is the newness and difference of Mojib-Ribbon that earned the entry. If you can ever manage to develop quickly enough and large enough you complete the level. Many important battles and events in his life as well as other characters' lives play out as the levels in the game. It is really disappointing that such a different take on puzzling skipped over us especially since so much of the game is already in English. Along the way the pair uncover a much deeper conspiracy and gain an ally in Rei Suzumura, a former rival Knight. While Ebizu can attack it is usually best to flee and hide. Allies can participate in small group battles and larger melees to create powerful combination attacks, and Renji has access to many types of weaponry other than katanas he can even use tobacco pipes and other unconventional weapons. There are a variety of genres here mainly Action, Fighting, beat 'em Up, Puzzle and in the interest of writing fewer lists, I will try to make mention of what each entry's genre is. And adding more of your icons grows the size of the buildings into monumental structures that create light shows to both reward you and distract the eye. Of course, he is faced with a moralistic quandary when he saves Kaoru from a Horror only to find she has been tainted. Ebizu is a "Robin Hood" trying his best to steal only from the wealthy to aid the poor while trying to cure the young Suzuna she makes a guest appearance in Akiba's Trip from a terrible illness. Maybe not as obscure as other puzzle games Mawaza and CaveMan Rock Otostatz is one of the PS2 games never released in the West, but features full English language voice tracks. From Software released this game twice and I picked the Shura variant as it has new characters 32 in all , levels, and two player cooperative and competitive modes split-screen YAY! Paperhood Saw and Paperhood Mont live in the paper cut-out world of Otostaz. He can pick locks through a mini-game as well. Garo is a highly popular property including resin character models and fansites around the web. To do this, he can use some special skills including hiding in plain sight and doing little to attract attention. Ebizu is very agile and his abilities are based primarily on kicking and in stealth. Any fan of the Guyver, Kamen Rider, Ultraman or other sentai in general or even films like Highlander should check out Garo, as should any fan of great action games. The townspeople will rate Renji's performance and determine the ending. When exposed, some can inspire your allies to fight better in battle, gain loyalty or love from the town's ladies, or intimidate opponents. Renji can also learn new attacks and special moves like disintegrating an opponents weapon with more fighting experience. The twist and balance for how powerful Garo is comes in that Saejima can only stay in Garo mode for a limited time represented by the time meter, a number on the left of the health meter before reverting to his normal self. He also gains in notoriety should he be seen doing improper things to often which causes his bounty poster to resemble him more and more until he can no longer go out without being recognized. Each level has hidden evidence in it to unravel the mystery and meeting certain objectives opens up one of four endings. The game plays out as a fairly awesome mix of beat 'em up and versus fighter genres. Garo utilizes similar facial technology as Onimusha and Siren allowing the characters to look eerily like their real-life counterparts and the special effects are top-notch. Renji, the main character, is a very chivalrous person and while wandering he saves two people from bandits. Gosh will teach you new skills should you acquire sufficient "Nice" points by having high enough steal combos to make stealing easier. It's a different kind of game, but one that we should have gotten. Check this one out: 10, Bullets Tsukiyo ni Saraba. The developers also included a multiplayer battle mode that plays as smoothly as Kengo. There are rows and columns of brown squares and icons representing water, earth, and wood trail the character. Nusubito will sell you tools and items for thievery and Mr. The game features three separate "routes" to different endings, good and bad, as well as a hidden "True Ending. To do so he will gain some help from his friends Mojiko and Osorezan each plays with their own calligraphy style which is important because instead of simply following the music or rhythm of each song, players are tasked with the lyrics. The bag Ebizu carries or Wrapping Cloth allows him to steal objects in the environment and fill it to capacity. So, what if the creator of Vib-Ribbon, Masaya Matsuura, had the idea of combining the brushstrokes of sumi-e for the characters and world Okami fans take note, though this game is less colorful and various calligraphy with Parappa the Rappa? For those interested, there are plenty of resources available for the English speaker to learn more about the series, and the game itself doesn't require any knowledge of Japanese to play. There is also a greater attention to blood and special finishing moves like a down attack as enemies die in this game rather than being "KO'ed. Defeating them and building attack chains charges both his triangle transformation into Garo and a time meter. They are listed for the fun of it. It is his calling to protect humanity from demons known as Horrors. Ebizu is also a master pickpocket able to steal in quick succession from multiple targets and create combos or slip something from them during a fight. A variety of factors came into play while I was compiling the list did it release on other systems, quality, enjoyment, reviews when available, etc. Check this one out: Code of the Samurai Shinsengumi Gunrou-den. Saejima can also dash, air, dash, and air recover on top of using combo attacks. The last unique feature are the tattooing system. Though how well-known a game may or may not be will always be debatable, hopefully these are some you may not have heard about. During the brawler segments Saejima is able to move around relatively small pathways and fight against groups of lesser enemies sporting health bars over their heads very reminiscent of Onimusha in how it plays minus the traps and puzzles. Managing a 5 x 5 grid creates a neighborhood. Interestingly, these fights are very similar to the brawler parts as his movement and move sets stay the same. They are not in any ranking or order though I tried to place them with similar games and include their Japanese name. The city is full of helpful individuals other than marks and guards. After Daiji's brother is killed in a fire-related explosion and subsequent building collapse, he always seems to be driven not only in preventing and extinguishing fires but in finding out what caused them. Wearing a disguise, for instance may have some added benefits, but being seen wearing it raises suspicion. I have always had a soft spot for this type of game and fans of Firefighter F. Maps are generally more narrow and winding pathways with less enemy congestion which serves to make combat a bit more meaningful while also eliminates most issues with draw distance and pop-in as does the character's more realistic animation and move set. Maybe it would turn out something like Mojib-Ribbon, a spinoff from the Vib-Ribbon games. Ink splashes and splatters, words chain together into phrases, and missing the mark causes a tumble all in one addictive musical package. Picking one of the two to play as and then choosing Tour mode or Puzzle mode, the task is to build as large a town as possible before the entire community falls off the edge of the area. Also, worth mentioning is that it was possible to write your own songs and upload them for others to import into the game and play through as a level though I am not sure if that feature is still available today. When Saejima encounters a boss, the games shifts to a one-on-one fight. Check this one out: Robot Warlords Velvet File. Mojibri aims to become the world's best rapper and create the best rap ever. As you progress, the character continues climbing higher and higher into the clouds after hitting what appears to be a Shogi tile at least it looks like one. It would seem he is searching for clues as to who set the fire that killed his brother. New columns appear to take their place beginning the process over again. Encounters appear on the world map as cards depicting the location and you select where to fight by picking one. The main hindrance to playing this game comes from menu navigation though once you have it figured out it's a non-issue and the occasional misstep in understanding what a companion may want or an objective my be even though the game is very intuitive. His Garo form can use an array of power-up and special attacks to quickly thin out large groups or sub-bosses. Check this one out: Tian Xing - Swords of Destiny. Of course, the town is not that easy to build as the levels move from left to right over time destroying your developed columns. Unlike simply altering clothing or decorative items, the tattoos have effects. Naturally, understanding and making songs that aren't complete nonsense would require some knowledge of kana, but that is not necessary to play the game. I almost put this one on the Oddball list for PS2 games. The game must have released on PS2 and never in an English speaking region i. As Renji's reputation improves he can gain new allies and subordinates slowly building a small army of followers and strengthening the position of the Tokaido region during the Edo period. Saejima goes against the rules by not killing her and intends to find a way to save her within the hundred day time-limit. {PARAGRAPH}{INSERTKEYS}As I was compiling this series, it became apparent that the PS2 was home to a bevy of Anime licensed game covering a wide variety of genres, and so this list is all about the myriad games that were not based on Anime but could have been live-action or manga , and were not Mecha, SHMUPs, Adventure or RPGs those are other lists. Renji's reputation plays into every aspect of the game. Fans of this style of game or of feudal samurai in general should definitely check out their better known Fuun series: Fuun Bakumatsuden and Fuuun Shinsengumi which would be entry 11 and 12 if the list could go that high. For this, Ebizu draws back one leg like a soccer player and watches a meter to kick the makeshift ball. Combined with the ability to have romantic entanglements and choices of who to help, when, and how Ninkyouden is filled with content that can be enjoyed from a gaming perspective if not a linguistic one. But the bag can also be dropped and used as a ball to attack enemies. I will also try to make mention of whether the game is playable without knowing Japanese. More than simply winning a fight or completing a mission, Ninyouden is about how you behave and the moral balance of those actions. As the game progresses Ebizu can do things for the townsfolk to raise his popularity and make them more tolerant of his activities. This means the entire game comes down to properly timing dipping the brush in ink during lulls and then catching the kana at the right moment. The easiest way to cover what this game is and how it plays is through a quick comparison: it is Dynasty Warriors with a slightly larger focus on the real-time strategy involved in protecting your army and starring the famous historical samurai Minamoto no Yoshitsune. He was a general in the late Heian and the early Kamakura periods and a man of great deeds and accomplishments who eventually performed seppuku along with his wife and daughter after his brother betrayed him. Of course, this is much more challenging at times than it sounds, but when you do get the timing down it becomes almost automatic just like any good rhythm music game. Cinemas introduce new elements to the level such as allies, events, and bosses. Genki's Ninkyouden is much similar to the Way of the Samurai series of games, but it has it's own unique spin combining feudal Yakuza with gameplay highly reminiscent of the Way of the Samurai. I would recommend this game for fans of feudal lore and samurai as highly as any of the other samurai games on my lists, and maybe someday From will be interested in giving us something like this again. Afterwards, his reputation spreads and the inhabitants of Tokaido come to him with their problems.